12/9/2016 - Patch
Zombies in Spaceland
• update. to kick timing
• MP unlocked camos from challenges are unlocked in both public and custom games in Zombies now.
• Added player nameplates
• Zombies Fix for crafting stations no longer working if a player disconnected while the machine was currently crafting.
Objective and CWL
Map Adjustments
Precinct
-
Uplink: moved start spawns on Garden side. Moved goal in Garden. Removed some aggressive rooftop resets around the Garden goal. Removed some 15 sports on the map.
-
Search and Destroy: Moved B bombsite to under Contruction
Frost
-
Search and Destroy - Moved A bombsite towards mid-map on the cliff lane
-
Moved Bomb pickup location closer to taem spawns by Cryo
Throwback
-
Search and Destroy: Moved A bombsite under the bridge at Bike Path . Moved B bombsite up against Silo.
-
Uplink: Throwing the ball straight up doesn't result in a reset. Goal near Concession adjusted slightly.
Scorch
- Search and Destroy: Moved B bombsite closer to Drill. Moved ball spawns for Uplink and Defender
Breakout
-
Search and Destroy: Moved A bombsite to Showers. Moved B bombsite to Cliff Road near Medical
-
Uplink: Removed some aggressive rooftop resets around the Cell Block rooftops to allow the ball to be thrown over
Retaliation
- Search and Destroy: Moved A bombsite to Bridge
Synaptic Traits Adjustments - CWL Rules ONLY
Combat Burst: Time speed bonus remains active is 3s for CWL
Propulsion: CWL RULES ONLY Time before thrusters start to recharge increased slightly. time for thrusters to recharge increased significantly. Changes put the trait more inline with Afterburner from BO3
Rushdown: CWL RULES ONLY 2.5s delay added to recharge time. Time between dodges is no 7.5s. Reduced speed and distance dodged slightly.
FTL Trait Adjustments - CWL ONLY
Power Slide: Extra slide distance removed
CTF
- Exploit fixed. Will return next week.
Hardpoint
- Revised Hardpoint spawn logic.
Weapon Balance
Mauler - Mammoth - Recoil increase
R.A.W. - Increased hip spread. Slight recoil increase.
Fists - No longer force a quick swap when in the secondary slot. This allows YY'ing to feel smoother.
DMR-1 - Now a 1 shot kill to the head
EBR-800 - Increased ADS recoil return speed to help with shot recovery
Akimbo - Slight reduction in damage range. Increase in hip spread scale
Kendall 44 - Increased hip spread
Hornet - Increased hip spread
Assault Rifles - Increased base hip spread for all ARs without special hip spread values. This includes the NV4, OSA, Type-2.
OSA - No longer has reduced hip spread relative to other Assault Rifles. Inherits the new values set on Assault Rifles in this patch. Increased recoil to compensate for high fire rate being used at range.
Kbar-32 - Increased hip spread values. These are still lower than the base Assault Rifle hip spread keeping with the weapon's theme. No longer has a reduction in recoil off the first shot. Reduced 5 shot kill range.
Volk- Slight reduction in recoil. Increased 3 shot range.
R3K- Increased 3 shot kill range to help this weapon compete with other ARs
General Fixes
• Fixes Thunderstorm not being unlocked for BO3 players - salvage refund issued to all players who crafted the Hailstorm prior to the BO3 incentive
• Double XP now applies to Match Bonus, Weapon Challenges and Challenges.
• Fixed an issue where camo challenges requiring a 3-streak only required a 2-streak
(IP보기클릭)121.134.***.***
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범위 증가에요 | 16.12.10 14:35 | |
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힙샷 정확도가 떨어진거 같은데요?? 영문그대로는 힙샷이 더 퍼져서 나간다는거니까요 | 16.12.10 19:16 | |
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