Matt responds: Thanks for the letter. I'm going to take a deep breath and try to run through this. Let's start with the similarities between GameCube and Revolution. According to Revolution developers, Nintendo's new console shares similar CPU and GPU architectures to GameCube. The new clock rate figures we revealed are almost exactly 1.5 times more powerful than those for Nintendo's current generation system. I mean, if you were to take a calculator and multiple the CPU and GPU speeds on GameCube by 1.5, you would end up with the MHz figures we posted for Revolution. But that doesn't mean the console as a whole is only 1.5 times more powerful. There are other considerations, including RAM and overall bandwidth, which play important roles in the final equation.
We posted these specs because they are newsworthy and it's our job to bring readers the latest in Revolution developments. Some hardcore fans are really upset that we chose to file our report, but we make no apologies for doing what we're paid to do.
Unfortunately, though, some people have really bashed the console based on our report, which is unfair. I want to be clear to readers that many Revolution games will look positively beautiful. There are some important factors to remember when thinking about the console - and you won't find these considerations in any tech spec piece. First off, the machine will be roughly twice as powerful as GameCube, a system whose games have set graphical benchmarks. Twilight Princess, Metroid Prime, Resident Evil 4, Rogue Squadron - these are very pretty games. Imagine what smart developers will be able to do with twice the horsepower and, just as importantly, double the memory. On top of that, studios have had five years to come to grips with the GameCube architecture. They know what they're doing on the console. And Revolution is an extension of that. First generation Revolution games have the potential to look as good as sixth generation GameCube efforts. I find that possibility extremely intriguing.
I have a 50" plasma screen hanging on my living room wall. I have a 30" LCD on my dining room wall. And I have an HD CRT in my bedroom. I'm a technical guy. I like high-definition graphics. I am going home tonight to play Oblivion on Xbox 360. I am, you could say, fully emerged in the so-called "HD era" of videogames. And yet, I'm promising you that you're going to be impressed with the visuals in some of the Revolution games on the horizon. I guess for now you'll just have to trust me on that point.
I rarely leave home without my Nintendo DS Lite. Meanwhile, my Sony PSP has been collecting dust for months. I bring this up to illustrate my final and most important comment. Graphics are integral to me, but gameplay is king. And where gameplay is concerned, Revolution has the potential horsepower of five Xbox 360s. When you read our spec pieces, keep this point in mind and have a little faith in Nintendo to deliver the goods.
며칠전에 올라온 레볼루션 일부 스펙에 대한 문의가 IGN Matt씨에게 전해졌습니다.
아마도 그외 많은 닌텐도팬에게 공격(?) 당했을듯한...
하여튼 IGN Matt씨의 답변입니다.
요약하자면 ....
- 수치만 보면 GC의 1.5배, 하지만 밴드폭이나 RAM 등 다른 요소도 고려해야 한다.
- GC로 5년간 개발해 온 것이니까, 대부분의 개발 환경이 변하지 않는 레볼루션은 최초부터 최고의 퍼포먼스를 발휘할 수 있다.
- 자신도 HD환경을 갖추고 있으며 그만큼 그래픽이 중요하다는것은 알지만 , 게임 플레이는 좀 더 중요.
- 게임 플레이에 관계되어 말하자면 레볼루션은 엑박360의 5배 파워
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