Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
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General
- Knockback effects have been updated to be more consistent. Please check below for the Heroes that were affected.
- On death reveal duration on nearby units removed.
- Reduced the impact Roots have on knockback effects.
- Updated Homescreen and Startup Music.
Balance Update
General
- The quest collection requirement for The Regeneration Master Talent has been reduced from 30 to 25.
Heroes
Alarak
Base
- Basic Attack damage increased from 150 to 160.
- Lightning Surge [E]
- Healing increased from 70 to 75.
- Telekinesis [W]
- Knockback speed now slows down over the duration of the knockback.
- Push-to-point distance increased from 6.25 from where Telekinesis was targeted to 12.5.
Talents
- Level 1
- Overwhelming Power
- REWORK: Healing reduced from 50% to 15% of damage dealt.
- REWORK: Percent of damage converted to Healing is now increased by 50% of Sadism's bonus when attacking Heroes (For example: At 100% Sadism, this will be 65% of damage dealt).
- Overwhelming Power
- Level 7
- Applied Force
- Now pushes targets 15% further.
- Applied Force
- Level 20
- Counter-Strike
- Talent Removed.
- Deadly Charge
- Talent Removed.
- Might of the Highlord
- NEW: Alarak gains access to his other Heroic which occupies the Trait slot. This also grants an ability to swap which slot each Heroic occupies.
- Wrath of the Highlord
- NEW: If Counter-Strike is Alarak's Heroic, Basic Abilities reduce its cooldown by 3 seconds for each enemy Hero they hit.
- NEW: If Deadly Charge is Alarak's Heroic, it reduces the Armor of enemy Heroes by 50 for 4 seconds.
- Counter-Strike
Auriel
Talents
- Level 4
- Repeated Offense
- Knockback strength increased from 28% to 30%.
- Repeated Offense
Brightwing
Talents
- Level 10
- Emerald Wind
- Targets will now be knocked back over the entire duration of the expanding nova.
- Emerald Wind
Deckard
Talents
- Level 10
- Lorenado
- Being hit by Lorenado while already knocked back will now refresh the duration of the knockback.
- Damage can only occur once every 0.1875 seconds per Lorenado per target.
- Knockback duration reduced by 33%. Distance pushed back from Lorenado is unchanged.
- Lorenado
- Level 20
- Morenados!
- Each Lorenado now has its own cooldown reduction.
- Morenados!
Dehaka
Talents
- Level 7
- Paralyzing Enzymes
- Basic Attacks now also sets the remaining duration to 2 seconds.
- Healing reduction increased from 40% to 50%.
- Paralyzing Enzymes
Falstad
Talents
- Level 10
- Mighty Gust
- Knockback duration is now dynamic, with targets closer to Falstad being knocked back for longer.
- Knockback will now expire when targets are outside of Might Gust's search path.
- Mighty Gust
Imperius
Base
- Molten Armor [E]
- Now restores 1 Mana for each target hit by Molten Armor on expiration.
Talents
- Level 7
- Blaze of Glory
- Damage increased from 205 to 212.
- Holy Fervor
- Now resets Imperius' attack cooldown.
- Blaze of Glory
- Level 20
- Molten Wrath
- Now also increases Molten Armor radius by 25%.
- Molten Wrath
Li Li
Base
- Healing Brew [Q]
- Healing amount increased from 175 to 230.
Lucio
Base
- Soundwave [Q]
- Knockback point is now centered on a point 2 radius behind where Soundwave was cast.
Talents
- Level 16
- Up to Eleven
- Duration increase granted by Push Off increased from .5 to 1 second.
- Duration increase granted by Soundwave increased from 0.25 to .5 seconds.
- Up to Eleven
Muradin
Talents
- Level 10
- Haymaker
- Secondary knockback duration reduced, but the speed of the knockback has been increased.
- Haymaker
Murky
Base
- Spawn Egg [Trait D]
- Health is reduced by 80% of its current value.
- Now has a Shield equal to the amount of Health removed.
- Shield starts regenerating after 5 seconds.
- Shield takes 8 seconds to re-fill from empty to full.
Orphea
Talents
- Level 4
- Backbiter
- Duration reduced, but speed increased.
- Knockback is now instant.
- Backbiter
Sgt. Hammer
Base
- Concussive Blast [W]
- Base duration reduced by 20%. Distance pushed back from blast is not reduced.
Stukov
Talents
- Level 10
- Flailing Swipe
- Each iteration of Flailing Swipe now has its own knockback point. The first swipe knocks targets away from a point 3 radius behind Stukov, the second swipe will be a point 2 radius behind, and the third swipe will be a point 1 radius behind.
- Flailing Swipe
Thrall
Talents
- Level 10
- Sundering
- Secondary knockback duration and speed reduced.
- Sundering
Tracer
Base
- Recall [E]
- Teleport delay increased from .0625 seconds to .1875 seconds.
Tychus
Base
- Frag Grenade [W]
- Knockback duration reduced by 33%. Distance pushed back from blast is not reduced.
Tyrael
Base
- Basic Attack damage increased from 78 to 82.
- Smite [E]
- Tooltip updated to include duration of the area granting Movement Speed.
- El'Druin's Might [Q]
- Slow increased from 25% to 30%.
- Righteousness [W]
- Shield increased from 336 to 350.
Talents
- Level 1
- Salvation
- Healing increased from 140 to 150.
- Shield bonus reduced from 40% to 35%.
- Salvation
- Level 4
- Bound By Law
- Is now a Level 16 Talent.
- REWORK: El'Druin's Might now Slows targets by 80% for the first second, and then reduces to 30% over the remaining 1.5 seconds.
- Bound By Law
- Level 7
- Reciprocate
- Explosion damage now only hits enemy Heroes and Summons.
- Is now a Level 4 Talent.
- Tyrael is now healed for 3% of his maximum Health for each Hero hit by Reciprocate or El'Druin's Might.
- Reciprocate
- Level 10
- Judgement
- Cast range is no longer increased by Tyrael's radius.
- Judgement
- Level 16
- Burning Halo
- Damage bonus for teleporting with El'Druin's Might reduced from 150% to 125%.
- Damage reduced from 18 to 15.
- Is now a Level 7 Talent.
- Burning Halo
- Level 20
- Aspect of Justice
- NEW: After channeling for 1.5 seconds, enter Archangel's Wrath. Cooldown is reduced by 10% for each enemy Hero it hits. 90 second cooldown.
- Aspect of Justice
Bug Fixes
General
- Catapults no longer give 1 experience.
- Fixed an issue that caused Vehicle Attacks to not consume Evasion charges.
Map
- Dragon Shire
- Fixed an issued that caused the on-death knockback from Dragon Knight to move the target in the direction the target is moving when first applied.
- Fixed an issued that caused the on-death knockback from Dragon Knight to not knock all targets back an equal distance.
- Volskaya Foundry
- Fixed an issued that caused the on-death knockback from Triglav Protector to move the target in the direction the target is moving when first applied.
- Fixed an issued that caused the on-death knockback from Triglav Protector to not knock all targets back an equal distance.
Heroes
- Alarak
- Base
- Telekinesis [W]
- Fixed an issue that caused Telekinesis to not interrupt targets hit.
- Telekinesis [W]
- Base
- Alexstrasza
- Base
- Wing Buffet [W]
- Targets are now knocked away a point 2 range behind where Wing Buffet was cast, instead of Alexstrasza's position. Targets will now move in the direction where Wing Buffet was cast.
- Wing Buffet [W]
- Level 20
- Blessing of the Red
- Fixed an issue that caused Blessing of the Red's transfer effect to not maintain Alexstrasza as the caster.
- Blessing of the Red
- Base
- Anduin
- Base
- Flash Heal [Q]
- Fixed an issue that caused Flash Heal's channel effects to persist when interrupted.
- Flash Heal [Q]
- Base
- Auriel
- Base
- Detainment Strike [E]
- Targets are now knocked away from a point 5 range behind Auriel's position, instead of from Auriel's position. Targets will now be move in the direction the Detainment Strike was cast.
- Terrain detection is now based off of the target's radius.
- Sacred Sweep [Q]
- Critical hits will now display for Auriel's Sacred Sweep center hits.
- Detainment Strike [E]
- Level 13
- Converging Force
- Will now more consistently interrupt channeled abilities.
- Will now more consistently move the target towards the center point relative to the target's distance from Auriel.
- Converging Force
- Base
- Cassia
- Level 10
- Valkyrie
- Targets hit by Valkyrie after it has already impaled a target will now be moved to the side relative to the angle of direction the Valkyrie is traveling.
- The impaled target is now moved towards the Valkyrie's position.
- Valkyrie
- Level 10
- Chen
- Level 10
- Wandering Keg
- Fixed an issue that caused Wandering Keg to not knock all targets back an equal distance.
- Hitting an enemy while already affected by its self-applied Slow will no longer cause the Slow to be removed faster than intended.
- Targets are now knocked away from a point .75 range behind Chen at the point of impact.
- Wandering Keg's self-applied Slow from hitting enemies will now reduce Chen's movement Speed to 100%, instead of 90%.
- Wandering Keg's self-applied Slow will now be also increased in strength to match the increased movement speed gained from Untapped Potential.
- Wandering Keg
- Level 10
- Cho'gall
- Level 10
- Hammer of Twilight
- Targets are now knocked away from a point 2 range behind where Hammer of Twilight was cast. Targets closer to Cho will move in the direction the Hammer of Twilight was cast.
- Hammer of Twilight
- Level 10
- Deathwing
- Level 1
- Molten Blood
- Fixed an issue that caused Molton Blood to cause duration displays to appear incorrectly.
- Molten Blood
- Level 1
- Dehaka
- Level 4
- Lurker Strain
- Knockback is now centered on where Dehaka unburrowed.
- Lurker Strain
- Level 4
- Diablo
- Base
- Shadow Charge [Q]
- Diablo will now move alongside the target relative to their position.
- Fixed an issue that caused Shadow Charge to deal damage to structures twice.
- Terrain detection for Shadow Charge is now based off of the target's radius.
- Shadow Charge [Q]
- Base
- D.Va
- Base
- Boosters [Q]
- Fixed an issue that caused Boosters to not knock all targets back an equal distance.
- Targets are now knocked away from a point .75 range behind D.Va at the point of impact.
- Concussive Pulse [W]
- Targets are now knocked away from a point 2 range behind where Concussive Pulse was cast, instead of D.Va's position. Targets closer to D.Va will move in the direction the Concussive Pulse was cast.
- Boosters [Q]
- Base
- Falstad
- Level 10
- Mighty Gust
- Fixed an issue that caused Might Gust to send targets in an unintended direction.
- Targets are now knocked away from a point 50 range behind Falstad's position where Mighty Gust was cast.
- Mighty Gust
- Level 20
- Wind Tunnel
- Targets are now knocked away from a point 50 range behind Falstad's position where Mighty Gust was cast.
- Wind Tunnel
- Level 10
- Fenix
- Level 1
- Arsenal Synergy
- Progress is now displayed in the Buff Bar.
- Arsenal Synergy
- Level 1
- Garrosh
- Level 1
- Warbreaker
- Fixed an issue that caused damage over time to not be treated as such.
- Warbreaker
- Level 1
- Gazlowe
- Level 10
- Grav-O-Bomb 3000
- Now Stuns when the target is pulled into the center.
- Grav-O-Bomb 3000
- Level 10
- Genji
- Base
- Deflect [W]
- Fixed an issue that caused Genji's Reflect impact visuals to not display after Genji selects Deflect.
- Fixed an issue that caused Genji's Reflect to not deal damage instantly on impact.
- Deflect [W]
- Base
- Hanzo
- Level 4
- Ignore All Distractions
- Fixed an issue that caused Hanzo's Basic Attacks to not feature impact visuals when Ignore All Distractions kill the target.
- Ignore All Distractions
- Level 4
- Hogger
- Base
- Staggering Blow [Q]
- Fixed an issue that caused Staggering Blow to not Stun from created pathing blockers (Example: Tassadar's Force Wall).
- Fixed an issue that caused the knockback of Staggering Blow to not knock all targets back an equal distance.
- Knockback point is now 2 radius behind where Staggering Blow was cast.
- Loot Hoard [Trait D]
- Fixed an issue that caused Loot Hoard's knockback to not interrupt stationary channels.
- Staggering Blow [Q]
- Base
- Imperius
- Level 4
- Sovereign Armor
- Tooltip text updated.
- Sovereign Armor
- Level 4
- Johanna
- Base
- Condemn [W]
- Fixed an issue that caused the knockback to move the target in the direction they are moving when first applied.
- Fixed an issue that caused the knockback to not knock all targets back an equal distance.
- Condemn [W]
- Level 13
- Blessed Hammer
- Fixed tooltip not listing the correct cooldown reduction amount.
- Blessed Hammer
- Base
- Kel'Thuzad
- Base
- Chains of Kel'Thuzad [E]
- Fixed an issue that caused Barbed Chain's Armor reduction to apply to the Chains Link cast that granted the final stack of Blight.
- Knockback will now happen as soon as the chains make a connection between two targets.
- Chains of Kel'Thuzad [E]
- Base
- Li Li
- Level 4
- Surging Winds
- Tooltip text updated.
- Surging Winds
- Level 7
- Mass Vortex
- Tooltip text updated.
- Mass Vortex
- Level 4
- Lt. Morales
- Base
- Displacement Grenade [E]
- Fixed an issue that caused Displacement Grenade to not knock back some targets the full distance.
- Displacement Grenade [E]
- Base
- Mei
- Base
- Icing [E]
- Fixed an issue that caused Icing to not knock all targets back an equal distance.
- Icing [E]
- Base
- Muradin
- Level 10
- Haymaker
- Targets hit by the Haymaker target will now be moved to the side relative to the angle of the direction the initial target is traveling.
- Haymaker
- Level 10
- Murky
- Level 10
- Octo-Grab
- Fixed an issue that caused Octo Grab's cooldown to reset when not interrupted.
- Octo-Grab
- Level 10
- Raynor
- Base
- Penetrating Rounds [Q]
- Knockback distances have been updated. Maximum distance increased by 10%, medium distance increased by 5%, short distance reduced by 5%.
- Targets are now knocked away from a point 5 range behind Raynor's position, instead of from Raynor's position. Targets will now move in the direction of the casted Penetrating Round.
- Penetrating Rounds [Q]
- Base
- Rehgar
- Level 10
- Ancestral Healing
- Can now be cast on Heroes with full Health.
- Ancestral Healing
- Level 10
- Samuro
- Base
- Mirror images [Q]
- Fixed an issue that caused Mirror Images to have the incorrect health after activating Image Transmission while affected by Blessing of the Red.
- Mirror images [Q]
- Level 13
- Kawarimi
- Fixed an issue that caused Mirror Images created by Kawarimi to not have the correct starting health while affected by Blessing of the Red.
- Kawarimi
- Level 16
- Harsh Winds
- Fixed an issue that caused Harsh Winds to not apply to Burning Blade damage dealt by Samuro.
- Harsh Winds
- Base
- Sgt. Hammer
- Base
- Concussive Blast [W]
- Targets are now knocked away a point 2 range behind where Concussive Blast was fired, instead of Sgt. Hammer's position. Targets will now move in the direction where Concussive Blast was fired.
- Concussive Blast [W]
- Base
- Stitches
- Base
- Hook [Q]
- Now shows progress to Extended Hook as Stitches levels up.
- Hook [Q]
- Base
- Stukov
- Level 10
- Flailing Swipe
- Fixed an issue that caused Flailing Swipe to not knock all targets back an equal distance.
- Flailing Swipe
- Level 10
- The Butcher
- Base
- Ruthless Onslaught [E]
- Fixed an issue that caused Ruthless Onslaught to not interrupt in certain situations.
- Ruthless Onslaught [E]
- Base
- Thrall
- Level 10
- Sundering
- Targets hit by Sundering will now be moved to the side relative to the angle of Sundering.
- Sundering
- Level 10
- Tracer
- Level 20
- Get Stuffed!
- Knockback point is now 5 radius behind where Tracer is located at the point of impact.
- Get Stuffed!
- Level 20
- Tyrael
- Fixed an issue that caused some cast range indicators to not match their affected areas.
- Base
- Archangel's Wrath [Trait D]
- Fixed an issue that caused the Archangel's Wrath damage reduction to be applied twice for a brief period when Archangel's Wrath damages an enemy.
- Archangel's Wrath [Trait D]
- Level 16
- Burning Halo
- Fixed an issue that caused Burning Halo's bonus damage to be granted to the El'Druins left behind by Sword of Justic.
- Fixed an issue that caused the Burning Halo on El'Druins to no longer cancel when Tyrael is Mounted or in Stasis.
- Burning Halo
- Varian
- Level 7
- Second Wind
- Fixed an issue that caused Second Wind to not heal for a portion of the damage dealt if brought about 50% Health by the 1% Heal.
- Second Wind
- Level 7
- Yrel
- Base
- Righteous Hammer [W]
- Fixed an issue that caused fully charged Righteous Hammer casts to apply the incorrect amount of knockback.
- Fixed an issue that caused Righteous Hammer to not knock all targets back an equal distance.
- Righteous Hammer [W]
- Base
- Zagara
- Level 20
- Broodmother
- Fixed an issue that caused Basic Attacks empowered by Envenomed Spines to not trigger Broodmother.
- Now displays as Broodmother in the Death Recap.
- Broodmother
- Level 20
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