# 🛠️ PATCH 01.003.103 ⚙️
## 🌍 Overview
* Battle For Super Earth commemorative cape!
* Please note: Capes may take several hours to complete deployment to all Helldivers.
* Balance adjustments to Shrieker Mega Nests and the Leviathan
* Fixes galore! Including a fix for the crash in the weapon customisation screen
## ⚖️ Balancing
* Increased the health of Mega Shrieker nests. This change was made to make the objective more challenging and provide more varied solutions to destroying them.
* Leviathans now have a shorter sight range and will mark their target with light a few seconds before they fire. This change gives players a fair warning before being fired upon.
## 🔧 Fixes
### Crash Fixes, Hangs and Soft-locks:.
* Fixed crash that occurred when changing between menus in weapon customisation too quickly.
* Fixed crash that would occur for players fighting bots with a poor connection.
* Fixed a freeze when generating bug city missions.
* Fixed crash that could occur when taking down Illuminate Overships.
### Weapons and Stratagems:
* Fixed Weapons with selectable ammo (Recoilless Rifle, Autocannon, etc) having. their icons overwritten
by the Warrant’s “Guided/Unguided” Mode.
* P-92 Warrant
* will no longer lock some targets when in unguided mode.
* Fixed an issue where lock-on would be difficult in some environments.
* Fixed some Z-fighting with lights on the weapon.
* Corrected animations for the pistol's sight, it should now fold away nicely when in unguided mode.
* AX/LAS-5 “Guard Dog” Rover:
will no longer return to backpack to “reload.”
* AR-32 Pacifier:
Fixed spent casing not ejecting from the ejection port.
* Added Videos for the K-9 Guard Dog and Gl-52 De-Escalator.
* One True Flag:
Fixed an issue where planting the flag would cause objective items to clip through the ground.
### Enemies:
* Fixed some issues where enemies could clip into certain terrain elements.
* Note: We aren’t done resolving all of these issues and continue to investigate. Please keep the reports coming!
### Missions:
* Fixed an issue where horde missions would spawn at Difficulties lower than 5, which would break some functionality.
* Fixed an issue where certain bug missions would not spawn during operations.
### Miscellaneous Fixes:
* Resolved issue with vehicle skins not having. a scroll bar and increased total number of skins that can be displayed.
* All cities will now display in the city availability UI.
* Fixed a bug that would show 0 player count on some cities.
* Added more logging to track desyncs and crashes.
* Fixed Borderline Justice armours to be more accurate to their stats, e.g. slight improvement to draw speed, etc.
## 🧠KNOWN ISSUES
https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700--HELLDIVERS-2-Known-Issues
(IP보기클릭)203.243.***.***
(IP보기클릭)14.33.***.***