Player Ability Buffs
Rogue
Gangway! (Duelist)
Damage increased from 150% to 200%
Flask of Fire (Alchemist)
Duration increased from 5 seconds to 6 seconds
Cooldown time reduced from 32 seconds to 24 seconds
Flask of Frost (Alchemist)
Duration increased from 5 seconds to 8 seconds
Cooldown time reduced from 32 seconds to 24 seconds
Caltrops (Archer)
Damage increased from 10% to 50%
Elemental Mines (Alchemist, Hunter)
Damage increased from 50% to 100%
Burning damage increased from 50% to 100%
Poisoned Weapons (Alchemist, Assassin)
Poison damage increased from 15% to 50%
Spike Trap (Archer, Hunter)
Damage increased from 300% to 500%
Toxic Cloud (Alchemist, Hunter)
Damage increased from 15% to 50%
Cooldown time reduced from 32 seconds to 24 seconds
Parry (Alchemist, Duelist)
Damage increased from 100% to 200%
Spinning Blades (Assassin)
Damage increased from 75% to 100%
Throwing Blades (Hunter)
Damage increased from 100% to 150%
Explosive Shot (Archer, Hunter)
Damage increased from 100% to 150%
Fallback Plan (Hunter, Assassin, Duelist)
Cooldown reduced from 32 seconds to 24 seconds.
Full Draw (Hunter, Archer)
Cost reduced from 65 to 50
Cooldown from 24 seconds to 8 seconds
Warrior
Devour (Reaver)
Health return increased from .2% per 1% to .4% per 1%
Stamina cost reduced from 65 to 35
Cooldown time reduced from 12 seconds to 8 seconds
Ring of Pain (Reaver)
Starting stamina cost reduced from 10 to 5
Lunge and Slash (Legionnaire)
Damage increased from 175% to 300%
Shield Bash (Templar, Legionnaire)
Damage increased from 300% to 400%
Unbowed (Templar, Legionnaire)
Cooldown time reduced from 32 seconds to 12 seconds
Earthshaking Strike (Reaver, Katari, Avvar)
Damage increased from 150% to 200%
Shattered Ground (Earthshaking Strike upgrade)
Burning damage increased from 20% to 35%
Korth's Might (Avvar)
Stamina cost reduced from 30 to 15
Elemental Affinity (Korth's Might upgrade) (Avvar)
Duration increased from 10 seconds to 24 seconds
Fire: Damage multiplier increased from 25% to 50%
Cold: Damage taken reduction increased from 10% to 35%
Elec: Damage multiplier increased from 50% to 75%
Rage of the Avvar (Avvar)
Stamina cost reduced from 65 to 35
Mage
Searing Glyph (Fire Mine upgrade)
Burning damage increased from 200% to 600%
Immolate (Elementalist)
Burning damage increased from 75% to 200%
Wildfire (Immolate Upgrade)
Burning damage increased from 75% to 200%
Horror (Necromancer)
Duration increased from 6 seconds to 12 seconds
Damage increased from 50% to 150%
Flashfire (Necromancer, Elementalist)
Mana cost reduced from 65 to 50
Damage increased from 300% to 400%
Walking Bomb (Necromancer)
Mana cost reduced from 65 to 50
Winter's Grasp (Necromancer, Elementalist)
Mana cost reduced from 65 to 50
Energy Barrage (Keeper, Elementalist, Necromancer)
Damage increased from 66% to 85%
Resistance debuff increased from 2% to 3%
Lightning Bolt (Keeper, Elementalist)
Mana cost reduced from 65 to 50
Cooldown time reduced from 24 to 12
Player Ability Nerfs
Rogue
Broadsides (Duelist)
Damage reduced from 400% to 300%
Bolt (Duelist)
Damage reduced from 200% to 150%
Long Shot (Archer)
Damage decreased from 200% to 125%
Warrior
Walking Fortress (Legionnaire)
Duration reduced from 8 seconds to 6 seconds
Mage
Spirit Blade (Arcane Warrior)
Cost reduced from 20 to 5
Damage reduced from 300% to 200%
Firestorm (Elementalist)
Damage reduced from 100% to 85%
Fire Mine (Elementalist)
Damage reduced from 1600% to 1200%
Barrier (Keeper, Elementalist)
XP sponge amount reduced from 10% to 7%
Decloaking Blast (Keeper, Elementalist, Necromancer, Arcane Warrior)
Damage reduced from 1000% to 800%
Walking Bomb (Necromancer)
Duration increased from 10 seconds to 12 seconds
Damage reduced from 200% to 150%
Venatori Faction
Venatori Commander
Barrier amount increased from .08% to .8% of maximum health
Fireswarm damage increased from 30% to 50%
Firewall damage increased from 100% to 300%
Firewall burning damage increased from 50% to 200%
Inferno damage increased from 100% to 200%
Red Templar Faction
Behemoth
Closing attack cooldown time reduced from 15 seconds to 4 seconds
Left and right attack cooldown times reduced from 10 seconds to 4 seconds
Red Templar Shadow
Stealth Attack damage reduced from 150% to 75%
Demon Faction
Despair Demon
Barrier health multiplier decreased from 2x to 1.5x
Pride Demon
Health increased from 2x to 3x
Guard increased from 40% of health to 100% of health
Whip cooldown time decreased from 6 seconds to 4 seconds
Double whip cooldown time decreased from 25 seconds to 12 seconds
Ranged attack cooldown time decreased from 10 seconds to 4 seconds
Demon Commander
Teleport attack damage increased from 200% to 300%
Wilderness Faction
Ice Dragon
Cold breath damage increased from 70% to 100%
Cold breath chilled duration increased from 1 second to 8 seconds
Cold spit damage increased from 125% to 150%
Cold spit chilled duration increased from 3 seconds to 8 seconds
Black Wolf
Health reduced from 1.5x to 1x
Hyena
Health reduced from 2x to 1x
General
Escort NPC Level
Threatening: Increased by 5
Perilous: Increased by 10
Creature Archer
Basic attack damage decreased from 100% to 90%
Berserker (Item Attribute)
Damage boost (all tiers) is now 50%
Damage taken (all tiers) increase is now 50%
Healing Potion
Healing from 385 to FULL!
Healing Mist Potion
Healing from 289 to 500
Rock Armor
Armor rating from 23 to 200
Fire Resist Potion
Resistance from 50% to 60%
Cold Resist Potion
Resistance from 50% to 60%
Tears of the Dead
Damage from 81 to 163
Antivan Fire
Damage from 46 to 92
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