Hello Agents,
We are immensely grateful for all the feedback we received following Phase 2 of the TU20 and Project Resolve PTS, and we want to share our findings and next steps based on your experiences on PTS.
WEAPONS AND TALENTS
- Behind You Talent seems a bit too strong
- Starting with TU20 the Behind You Talent will be exclusive to Rifle and MMR weapons. This change was made to align with the intended design, as its wider availability on the PTS was unintentional and considered a bug. We decided to limit. the use of talent to MMR and Rifles only due to the Talent being too strong paired with some other weapons.
- Additionally, starting with TU20 release, the Amplified Damage* will decrease from 40% to 15% for the Behind you and from 60% to 20% for Perfectly Behind You. The adjustment in value is intended to align with the original intention of the Damage being Increased but has now been modified to be Amplified. This change is not a nerf, but rather a refinement to align with the intended behavior. The current implementation of the talent creates an imbalance, particularly in how Amplified Damage calculates damage compared to Weapon Damage. The initial values of 40%/60% were suitable for Weapon damage but not compatible with Amplified Damage. To address this, we have adjusted the values to ensure that Amplified Damage functions as intended.
한줄 요약: 40%랑 60%는 무기 대미지 "증가"를 상정하고 책정한 수치인데,
무기대미지 증가대신 대미지 "증폭"으로 바꾸고, 수치도 15%랑 20%로 변경할게
(결론적으로 15%, 20% 대미지 증폭으로 수정됨)
이거 너프가 아니라 원 의도를 살리기 위한 변화라고 하는데, 얘네들은 원래 실수하면 맨날 이런 소리 합니다.
- Ortiz Assault Interface Talent(특급 소총 빈디케이터)
- Starting with TU20 release, the Amplified Damage* will decrease from 75% to 40% for highlighted body sections.
*Localization update. will be released with TU20.1
빈디케이터 탤런트가 70% 대미지 증폭에서 40% 대미지 증폭으로 변경됨
GEAR
- Rugged Gauntlets – Exotic Gloves felt underwhelming (신규 특급 장갑 제대로 작동하지 않는 거 같은데? 쓰나 안쓰나 차이가 없자나!!)
- Initially, the intention was for the Iron Grip Talent to give stability and accuracy bonus. However, a bug caused the accuracy bonus to malfunction, resulting in the gloves feeling underpowered on PTS. We have since resolved this issue, and the gloves should now function as originally intended, with both stability and accuracy bonuses.
비조준상태로 서서 쏘는 hip-firing 하고 엄폐상태에서 비조준 사격 시 반동 감소가 버그로 적용되지 않았으나
이거 수정했으니 이제 제대로 될 것임
- Hunter’s Fury 사냥꾼의 분노
- The 3-piece bonus was changed from +100% health on kill to +50% health on kill. This adjustment is implemented to maintain a sense of balance, considering the introduction of additional Health bonuses on Brand Sets. As a result, the viability of health on kill is also enhanced.
사냥꾼 1킬마다 체력 100% 회복에서 50% 회복으로 너프됨
(브랜드 셋에 체력 회복 수단이 늘어서 이랬다는데 아니 이거 이러면 그냥 체코, 메멘토랑 사냥꾼 4셋 쓰는 빌드입장에선 완벽한 너프)
- Vindicator locked behind Descent
- Currently, the plan is for it to be exclusively available in Descent. This might change over time, but not any time soon.
- 특급 소총 빈디케이터는 하강 NSA 코인 모아서 사라. 당분간 이 정책 안 바꿀 것임.
GEAR LOCK
- Gear Lock is not needed('전투 중 무기교체 금지' 따위 필요 없다!)
- In PTS phase 2, we initially took a more extensive approach to this topic. Based on your feedback, we have reconsidered and returned to the drawing board. Following the launch of TU20, Gear Lock will continue to function in the same manner as it did in TU19. However, we maintain a positive perspective on the inclusion of Gear Lock and recognize its importance in Conflict. That said, we are actively reintroducing it beyond spawn areas exclusively in Conflict only starting with TU20.1.
니들이 하도 싫다고 하니 전투 중 장비교체 금지는 없었던 일로 하겠음. 단, TU 20.1 패치하면서 분쟁에는 적용할거야!!!
Thank you again for partaking in the Phase 2 of the TU20 PTS and please do keep your thoughts coming as community feedback has always been helpful to us in making the necessary adjustments to the upcoming content.
Until next time!
/ The Division 2 Development Team
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일부만 번역했지만, 미리 전부 다 읽어보고, 중요내용만 번역했습니다.
전체 완전 번역은 게임 팔아 먹어 돈 버는 회사가 해야지
일개 유저일뿐인 제가 해야만 하는 일은 아니니까요.
영어는 번역기 돌려도 아직 품질이 낮아서 추가 수정이 많이 필요하죠.
(IP보기클릭)106.101.***.***
(IP보기클릭)164.125.***.***
궁금한여자
아래처럼 사냥꾼 헬스 회복에 대해서 떠들어댄 놈들이 있어서 그렇습니다 ㅎ ------------------------------------------------------------------------ dregwriter· 8 hr. ago PC I should have kept my mouth shut about the health on kill with hunters fury. https://www.reddit.com/r/thedivision/comments/1agdo5o/project_resolve_pts_phase_2_developer_notes | 24.02.02 12:06 | |
(IP보기클릭)182.226.***.***
햄맛 삼양라면이 생각나네요. 헌터 자주 쓰는데 ㅜㅜ | 24.02.02 22:28 | |
(IP보기클릭)39.7.***.***
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방어도 회복은 그대로라서 여전히 요긴하게 쓰이긴 할 겁니다. | 24.02.02 17:22 | |
(IP보기클릭)223.39.***.***
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ㄹㅇ 냥꾼 너프하면 하브라도 버프해줘야 하는거 아닌가 생각합니다 심지어 의도된거라고 해놓고 너프시켜버리는 인성 ㄷㄷ | 24.02.02 23:07 | |