일본 서버 시간과 동일하게 적용되므로 이번 오픈베타는 3월 1일 오후 6시 ~4일 오후 6시까지 진행됩니다!
프라이빗 베타때보다 스킬과 캐릭터 레벨, 미션 모두 확장된 상태로 진행되는 이번 오픈베타에서는 프라이빗 베타에서 다소 아쉬웠던 부분들 역시 많이 보완되었습니다.
특히 전문화 탄약 드랍률이 아쉬웠던 부분 역시 보완되었으며 상당히 많은 부분에서 TTK(Time To Kill)이 더 줄어들었습니다.
오픈베타 패치노트
밸런스 변경
무기관련
전문화 무기의 탄약 드랍률을 올렸습니다.
무기 부착물의 부정적 효과의 수치를 조절했습니다.
일부 무기의 반동값을 조절했습니다.
단발무기의 RPM값을 전체적으로 하향 조정했습니다.
럭키샷 탤런트가 산탄총의 팰릿마다 적용되는 부분을 제거했습니다.
엑스트라 탤런트의 탄약 회복효과가 퍼센테이지로 변경되었습니다.
파워레벨과 전문화 무기의 조작에 대한 조정이 있었습니다.
적들의 생명력과 방어력
제퍼슨 트레이드 센터 보스의 체력과 방어력을 줄였습니다.
코옵 플레이 기준 적들의 생명력과 방어력을 감소시켰습니다.
베테랑과 엘리트 등급 러셔의 생명력을 줄였습니다.
그랜드 워싱턴 호텔 보스의 방탄효과를 줄였습니다.(스토리모드 한정)
전체적으로 하이에나 팩션 NPC들의 생명력을 줄였습니다.
언더그라운드 탱크의 방어력을 줄였습니다.
월드랭크에 맞게 NPC들의 생명력과 방어력을 줄였습니다.
적들의 공격방식
RPG 폭발에 의한 출혈 상태이상 유발을 제거했습니다.
블랙 터스크 세력 러셔의 공격력을 줄였습니다.
적들은 플레이어가 전술이동(엄폐물에서 엄폐물로)시 공격빈도가 조금 증가합니다.
게임 초기단계에 등장하는 하이에나 팩션 NPC의 명중률을 하향조정했습니다.
게임 초기단계에 등장하는 하이에나 팩션 NPC의 수류탄의 명중률과 반경을 감소시켰습니다.
최루 수류탄의 표시와 상태이상에 의한 가시성을 개선했습니다.
아웃 캐스트 탱크의 근접 공격의 정확도가 향상되어 백패딩 공격이 더 쉬워졌습니다.
적의 NPC 수류탄, RC 카, 자폭드론에 대한 전체의 재사용 대기 시간이 증가했습니다.
하이에나 팩션의 유탄발사기 명중률을 소폭 하향조정했습니다.
적대적 NPC들의 에어버스트 대인유도지뢰의 속도를 소폭 감소시켰습니다.
적들의 유탄발사기 발사시간이 길어졌습니다.
하이에나 팩션 엘리트 러셔의 충격 효과를 감소시키고 재적용까지의 재사용 대기 시간을 추가했습니다.
적들 행동
밈이 될 가능성이 충분하지만(레딧 미안) 러셔들이 돌진도중 더이상 욕하지 않습니다.(...)
NPC들은 대인유도지뢰의 타겟으로 재탐색 되었을 때 행동을 멈춥니다.
NPC 메딕들의 부활 탐색범위가 줄어듭니다.
트루썬즈의 타겟이 내뿜는 비정상적인 빛을 제거했습니다.
적의 NPC 비행 무인 항공기는 이제 주인이 사망했을 때 공중에서 폭발합니다.
Black Tusk Mini Tanks는 더 이상 실수로 사다리를 오르거나, 드롭 다운을 사용하거나, 초과 도약 및 기타 특수 탐색을하지 않습니다.
베테랑, 엘리트, 네임드 NPC들의 비틀거림 저항이 감소했습니다.
전투 중 Big Dog의 이동성이 약간 증가했습니다. Good dog.
적 개체와 상호 작용하는 적의 NPC는 이제 방해하기가 더 쉽습니다.
하이에나 엘리트 RC카의 이동속도를 감소시켰습니다.
NPC는 전투 중에 목표를 좀 더 자주 그리고 자연스럽게 전환합니다.
엘리트 NPC는 방해 상태 효과일 때 더 이상 비틀거리지 않습니다.
블랙터스크의 자폭드론의 히트박스를 키웠습니다.
엘리트 등급의 자폭드론의 속도를 감소시켰습니다.
마운트 무기를 적들이 사용할 때 필요한 시간을 증가시켰고 사용 전 신호를 주는 빈도를 증가시켰습니다.
게임 초기단계에서 하이에나 팩션 NPC들의 근접공격 빈도를 감소시켰습니다.
블랙터스크의 Big Dog의 자폭공격의 시간을 감소시켰습니다.
적대적 NPC들이 근처에서 나는 총탄 소리에 대한 반응성을 향상시켰습니다.
적대적 NPC 척탄병과 Controllers는 이제 협조 상황에서 같은 플레이어를 목표로 삼는 것을 시도합니다.
LMG를 사용하는 적대적 NPC의 외관 개선
NPC의 반응 반지름이 이제 플레이어가 던진 수류탄의 반경과 일치하도록 조정했습니다.
플레이어가 사용하는 수류탄과 스킬에 대한 반응, 모션 개선
Black Tusk Revive Drones는 약점이 파괴되면 주변에 충격상태이상을 입힙니다.
전투
자동으로 마킹되는데 필요한 시간을 감소시켰습니다.
플레이어가 전투상태에서 벗어나는데 필요한 시간 감소.
컴뱃 롤의 재사용 대기시간 0.5초 감소
스킬
공중폭발 대인유도지뢰와 소이 대인유도지뢰의 대미지 감소
드론이 플레이어를 좀 더 잘 따라다니도록 개선
스나이퍼 터렛이 헤드샷에 성공하면 보너스 대미지를 얻을 수 있도록 개선
스나이퍼 터렛의 조준에 대한 정확도 향상
어썰트 터렛의 명중률 개선
Seeker Mines의 경로 찾기 기능을 개선하여 가능한 경우 목표물에대해 보다 직접적인 경로를 선호하도록 조정
공중폭발 대인유도지뢰의 속도를 향상시키고 적들의 반응 범위를 감소시킴
미션
그랜드 워싱턴 호텔을 다시 플레이할 때 난이도 하향조정
에이전트 켈소의 전투력 개선
크래프팅
Crafting에 대한 재료 획득 및 비용 조정
버그 수정 및 개선(번역 생략)
TECHNICAL
FIXED - Fixed an issue where having. V-sync off would cap the framerate to 60.
FIXED – Fixed a bug where changing display mode from Windowed to Full screen would give a DELTA-03 error message.
FIXED – Fixed a bug where the player would get a DELTA error message if rapidly navigating through the skill menu at the Quartermaster right after logging in to the Base of Operation or fast traveling there.
FIXED – Fixed a bug where the game would temporarily freeze before disconnecting the player with a DELTA error message.
FIXED – Fixed a crash that would happen when a bird plays a damage animation near a player.
IMPROVED – Further optimizations to the Living World simulation system.
GAMEPLAY
FIXED - Fixed an issue with Airburst Grenades sometimes damaging the player on the server before the client grenade reached its destination.
FIXED - Fixed an issue with Airburst Grenades sometimes damaging the player through cover.
FIXED – Supply Drops can no longer be looted indefinitely.
FIXED - Fixed an issue where On Call status did not persist across sessions.
FIXED – You no longer need to tap Examine twice in order to examine loot drops.
FIXED – Players will no longer get stuck in Odessa's room if they join a session with a player who is watching a cut scene with Odessa.
FIXED – Fixed a bug where the Revive button would reset indefinitely when two players tried to revive someone at the same time.
FIXED – Fixed an issue where a player reviving a plot-important NPC would get stuck in the revive animation.
FIXED – Fixed an issue where a character would shoot with an invisible weapon right after being pushed off a mounted weapon.
FIXED – Fixed an issue where sliding down a long ladder could teleport the player back to the top.
IMPROVED - Updated Call for Backup notifications to trigger less frequently (no more than once every 15 minutes).
IMPROVED - Added option to turn off On Call status in settings.
IMPROVED – The animation when turning a mounted weapon has been tuned.
IMPROVED – A cooldown has been added to Aim Assist, preventing snapping on the same target repeatedly within a short time.
DARK ZONE
FIXED – Fixed a bug where a player could repeatedly pick up loot from the same Dark Zone crate.
FIXED – Fixed an issue where a player could hack the same SHD Terminal repeatedly.
FIXED – Fixed a bug where the Dark Zone intro mission would appear locked if a player who hadn't recruited a certain NPC yet would play with someone who had.
FIXED – The Rogue Group Sync timer won't instantly go to 100% when exiting a Check Point for the second time.
FIXED – Fixed an issue where the player couldn't leave a Rogue party via the "Leave to cancel Rogue status" button.
FIXED – Fixed an issue where the Armor Regeneration countdown would begin the moment a player broke Line of Sight with their attackers.
FIXED – Fixed an issue where players couldn't clear their Manhunt status if they would increase their Manhunt notoriety separately from the last two Manhunt stations.
FIXED – The Weapon Crates have all been turned the right way.
IMPROVED – Dark Zones no longer have placeholder desc__riptions on the map.
SKILLS
FIXED - Killing wildlife will no longer trigger skills. You monsters.
FIXED – Fixed an issue where the player would hear a gunshot when a skill is thrown from outside of their view.
FIXED – The Chem Launcher no longer displays two cooldowns.
IMPROVED – Skills with a quick deploy feature can no longer be deployed while aiming down sights with a weapon.
CRAFTING
FIXED – Fixed an issue where the Crafting Station would return to its initial status when relogging.
MISSIONS
FIXED – Experiencing a crash or disconnect during the first fight in the game will no longer lock you out of the Base of Operation.
FIXED – Fixed an issue where the "check on the community members" prompt during the MLK Library mission would not appear after killing all the enemies and opening the door. We love our community and we would never abandon them.
FIXED – Fixed an issue in Department of Justice where the player would not be able to open the garage if enemy NPCs were killed while outside the mission area.
FIXED – Fixed an issue where Kelso would not enter a certain room and trigger an important voice over.
FIXED – Fixed various places where the player could be stuck, like behind one of the EMP Jammers.
FIXED – Fixed certain props in the first story mission that would distort and show artifacts.
IMPROVED – If playing the Invaded mission, there is now a respawn available in case you die outside the actual mission area.
WORLD
FIXED – Fixed an issue where a player would spawn outside of the Beta playable area if leaving an endgame group outside of the Invaded mission area.
FIXED – Fixed certain locations where the NPCs would rubber band.
FIXED – Fixed weird doors.
FIXED – Fixed an issue in the Empire Autumn Hotel where the GPS tracker would lead the player the wrong way.
FIXED – Fixed an issue where the Demolition Site Control Point would not complete after opening the locked door.
FIXED – Fixed an issue where some NPCs would vanish temporarily during the "Defend the Control Point" objective at a Control Point.
FIXED – Fixed an issue where the "Coming up on the Theater" voice over would play repeatedly.
FIXED – Fixed an issue where the player could get stuck in a wall when climbing down a corner near Alexander Hamilton PI NW.
FIXED – Fixed an issue with some Base of Operations and Settlement staff missing barks and voice overs.
IMPROVED – Fixed several places where props would get in the way of the player, like blocking a door.
IMPROVED – Fixed the texture on several props.
IMPROVED – Fixed an issue where certain props in the Base of Operations were colliding.
IMPROVED – Resource nodes now show up on the map when you zoom in on it.
NPC
FIXED – Fixed an issue where a Rusher NPC would remain stuck in a closet during the "Reach the Roof" objective during the Grand Washington Hotel mission.
FIXED - Fixed various issues with enemy NPC flying drones not displaying the correct effects when the Disrupted status effect was active.
FIXED - Fixed an issue with Black Tusk Revive drones not facing the correct direction when moving.
FIXED - Fixed an issue with enemy NPCs not reacting to a non-active target damaging them in co-op.
FIXED - Fixed a rare issue where NPCs would not target the player correctly in high cover.
FIXED - Fixed issue with the Black Tusk Rusher's targeting laser not appearing at certain distances away from the player.
FIXED - Fixed an issue where Named Tank NPCs would sometimes not shoot the player if they were too far away.
FIXED - Fixed issue where the Black Tusk Controller would sometimes face the wrong direction when repairing his Mini Tank.
FIXED - Fixed an issue which was causing the Hyenas Sniper's Laser Dazzler effects from not being visible to the player.
FIXED - Fixed an issue where enemy NPC RPGs would deal double damage if directly hitting the player.
FIXED - Fixed an issue with the Outcast Flamer's weak point not displaying properly after being destroyed.
FIXED - Fixed an issue with enemy NPC Heavy Weapons and Snipers sometimes interrupting combat to react to a recently killed ally.
FIXED - Fixed an issue with enemy NPC Engineers sometimes not setting up their Turrets quickly enough.
FIXED - Fixed an issue where enemy NPC Throwers would not receive a proper grenade cooldown in certain situations.
FIXED - Fixed an issue that sometimes caused an interrupted enemy NPC Thrower to drop multiple grenades.
FIXED - Fixed issue with Tanks' Destructible Armor not scaling properly with the number of players in co-op.
FIXED – Fixed various issues where NPCs would become invisible. We found them!
FIXED – The player will no longer get attacked by NPCs spawned from outside the Beta area at the start of the Beta.
FIXED – A voice over pointing the player towards a side mission not available in the Private or Open Beta have been removed.
FIXED – Fixed an issue where Enemy NPCs would not attack a player standing next to them, even when their current target isn't reachable.
FIXED – Fixed an issue where the Quartermaster in the Base of Operations would mysteriously disappear after the player completed the first story mission.
IMPROVED – Improved several NPC animation issues, such as legs snapping, offset weapons, sliding across the ground and missing facial animations.
AUDIO
FIXED – Fixed an issue where the player would lose all sound except ambient sounds after having. been idle for five minutes.
FIXED – Fixed an issue where players would lose sound for 10 seconds while in a party if they switched to their secondary weapon and started to shoot.
IMPROVED – Improved an issue where the game would lose sound during normal gameplay. The final fix is planned for launch.
IMPROVED – Improved an issue where the guns would no longer make sounds.
CHARACTER
FIXED – An Agent will not perform an odd animation when interacting with certain crates.
FIXED – Other Agents will not float around when you enter a Safe House.
IMPROVED – Fixed certain clipping issues for gear and visible seams and tears in the character models.
SKIRMISH
FIXED – Fixed an issue where several pieces of strange foliage would cause players to walk on top of them instead of passing through them.
FIXED – Fixed an issue in the Stadium map where a player could be stuck behind a trash bag pile.
FIXED – Fixed an issue where a voice over line wouldn't play during the start of a Skirmish match.
FIXED – Fixed an issue where the camera would be placed behind the player when transitioning from the loading screen to the map select. screen.
FIXED – Fixed an issue where the "Rogue Agent nearby" line would play during the Map Voting Screen.
FIXED - Wildcard cache remains locked after an agent disconnects while interacting with it.
FIXED – Fixed an issue where a player would get stuck on a white screen indefinitely if they were disconnected from the game while interacting with a Supply Drop.
FIXED – Fixed an issue where a player would not be able to interact with a capture point.
UI
FIXED – Enabling and disabling the On Call option with a controller now works properly.
FIXED – Fixed an issue where the map could become corrupted after switching the map to the options menu and back again.
FIXED – Fixed an issue where the "Missing Texture" icon would be present for certain rewards.
FIXED – Fixed an issue where the Specialization pop-up has an error in the button input text when using a keyboard.
FIXED – Certain wording in the settings menus was incorrect and has been changed.
FIXED – Fixed an issue where the inventory could be tilted and shifted to the left.
FIXED – Fixed an issue where certain button prompts could be translucent and hardly visible.
FIXED – Fixed a typo in the Base of Operations tutorial.
FIXED – Tutorials that the player has already seen at the start of the game will no longer appear the first time they log in with the endgame, level 30 characters.
IMPROVED - Loading screens have been made slightly darker.
PHOTO MODE
FIXED – Fixed an issue were saved images would appear washed out.
LOCALIZATION
FIXED – Fixed an issue where the voice overs in the game would be permanently set to French on Windows 10 if the French regional settings were selected during installation.
FIXED – Fixed an issue in the Japanese localization where the text would appear not centered in the menus.
FIXED – When changing subtitles, the line "subtitle line missing" will no longer appear.
FIXED – In the German and Italian versions, three additional zeroes would be added to the Weapon Damage and Gear Armor stats if those stats exceeded 1000.
MISC
FIXED – The OSCAR 01 error will no longer occur if your My Documents folder has been redirected on your computer while playing the game.
FIXED – Fixed an issue where a player could be locked out of the game and get an ECHO-01 error message after having. been away from the keyboard for too long.
FIXED – You will no longer be sent to a solo session with no notification if you try to join a group with a level 30 character while you are level 1-8.
(IP보기클릭)1.224.***.***
아 욕설을 왜빼... 서로 죽이려고 싸우는데 그정도 욕도 안나오겠냐
(IP보기클릭)1.249.***.***
생에 입밖으로 내미는 마지막 욕이 될 수도 있는 것인데... 쌍욕 좀 하면 어떠한가
(IP보기클릭)175.223.***.***
잘 봤어요. 올려주셔서 고맙습니다~
(IP보기클릭)175.223.***.***
부품 마이너스효과 조정하네요
(IP보기클릭)175.223.***.***
잘 봤어요. 올려주셔서 고맙습니다~
(IP보기클릭)122.47.***.***
(IP보기클릭)223.62.***.***
(IP보기클릭)112.153.***.***
... 그리고 체력은 약해짐. | 19.02.26 22:09 | |
(IP보기클릭)175.223.***.***
부품 마이너스효과 조정하네요
(IP보기클릭)175.202.***.***
(IP보기클릭)1.224.***.***
아 욕설을 왜빼... 서로 죽이려고 싸우는데 그정도 욕도 안나오겠냐
(IP보기클릭)1.249.***.***
아라스라무스
생에 입밖으로 내미는 마지막 욕이 될 수도 있는 것인데... 쌍욕 좀 하면 어떠한가 | 19.02.27 10:15 | |
(IP보기클릭)223.39.***.***
유저가 듣는 생의 마지막 욕이 될 수도 | 19.02.28 14:56 | |
(IP보기클릭)175.209.***.***
(IP보기클릭)112.153.***.***
(IP보기클릭)202.91.***.***
(IP보기클릭)123.215.***.***