General
- Blocked an exploit that allowed the players to use the Death Machine indefinitely.
- Resolved an exploit allowing players to access unintended areas.
- Fixed a crash that could occur during a host migration while reviving teammates.
- Fixed an exploit where players would be able to keep their perks after being revived.
- Resolved an error that occurs when Prestiging in Zombies.
- Addressed a bug where the Rocket Shield icon wouldn’t disappear after being destroyed.
- Fixed a bug relating to certain attachments not working correctly with upgraded weapons.
- Addressed stability issues regarding cross-mode play in split screen.
Shadows of Evil
- Addressed an issue where players would rarely be killed while riding the train.
- Fixed several bugs with the Undead Man Walking GobbleGum.
Der Eisendrache
- Balance improvements for the Kreegakaleet lu Gosata’ahm and Kreeaho’ahm nal Ahmhogaroc bows.
- Addressed a number of exploits that allow extended use of the Ragnarok DG-4.
- Resolved a bug where the Ragnarok DG-4 would be put away before expiration.
- Addressed a variety of exploits where Players were able to exit the playable area.
- Fixed an issue where skulls would not appear after being collected during the bow upgrade quest.
DOA II
- Fixed bug where COA’d enemy could persist past round exit and possibly kill player while screen was faded out.
- Fixed bug where scoreboard on subsequent Redins Rally play through was not completely cleared out.
- Increased weighting for karma points to determine winner in ROJ event.
- Fixed bug where a player in last stand could pick items up.
- Fixed bug where score multiplier got out of sync with multiplier increment bar on players fated with Fortune or Fortitude.
- Added new reoccurring challenge, Eight before Fate.
- Round no longer expires if a boss is still alive.
- Added animations to the Siege Chicken